p5play Game Jam! πŸ”₯

The p5play Game Jam is a competition held bi-annually to see who can make the best game using p5play!

You can work individually or in a team. Share your game in the #share channel on Discord to receive feedback before the competition ends. Submit your game using the google form linked below.

Games must use the latest version of p5play and be submitted before December 20th 2025.

πŸŽ‰ Submit your game! πŸŽ‰

ChromaJump image

πŸ₯‡ Summer 2025 : @perhapseb

"ChromaJump", by Sebastian C. (age 18), is a retro puzzle platformer. Swap between tinted camera lenses to reveal and remove parts of the world!

Is a wall blocking your path? A gap you can't possibly cross? Try seeing the world in a different light.

Use your keyboard or plug in a controller to play. Sit back and enjoy the meditative music and satisfying sound design of this atmospheric game. The depth of a vast cavern is simulated through a subtle parallax effect.

Play as an adorably pudgy glowing alien that moon jumps through life and is unfazed by death… pick up right where you last touched solid ground and try again! Levels get progressively more challenging. In the end you'll need to be light on your toes and take a few leaps of faith.

This game won because of its highly polished execution of a simple yet clever mechanic. It makes great use of q5.js' Auto-HDR feature. Note the vivid contrast between the bright platforms and dark backgrounds.

Shenaniguns image

πŸ₯‡ Winter 2024 : @doityourseph

"Rat Race", by Joseph Chee, prompts players to assist collared shirt and tie clad rats keen on climbing the corporate ladder. It was originally presented as an interactive art installation at Nanyang Technological University.

Players watch as the rats inevitably get kicked around by sloth managers, pushed by worker bees, yapped to by sneaky weasels, bombarded with the prideful peacock's trophies, and growled at by wolves in sheep's clothes. Even the lions at the top are struggling in the perpetual pursuit of money, power, and status. No one wins in a rat race!

This game won the jam because of its brilliant visuals, thought provoking theme, and charming character design. The code features excellent use of animation sequencing.

Shenaniguns image

πŸ₯‡ Summer 2024 : @coding398

"Shenaniguns", by Lachlan Noble (age 15), is an online multiplayer top-down shooter. Each life you get some random things to fight with... or die trying! You could get a normal gun, but are just as likely to get bowling balls, ninja stars, or even a DJ deck?!

There's also a wide variety of maps and game modes to try out. Go head to head in a free for all, capture the flag, or team up with friends for a boss fight with Vectah.

This game won because of its zany, fast paced, and chaotic gameplay. The game's code makes great use of raycasting for hit detection and has impressive bot AI. Yet most notably, it's the first game to ever use p5play server side for online multiplayer!

Skull Knight image

πŸ₯‡ Winter 2023 : @pannawit0

"Skull Knight", by Neo Jittungtrong (age 17), is a survival game. You play as a knight with a floating skull companion in a castle filled with dangerous traps and monsters.

This game won because of its atmospheric design and challenging gameplay. Check out the game's code to see how Pannawit used p5play's movement and rotation functions to create enemy AI and text animations.

Into the Mines image

πŸ₯‡ Summer 2023 : @Tezumies

"Into the Mines" is an open world platformer game. You play as a bearded miner who can climb walls and use a magic grappling axe!

This game won because of its incredible pixel art, level design, and fluid player controls. Take a look at the game's code to see how Tezumie used p5play's contro interface for game controller input.

Puzzling Magnetism Recharged title screen image

πŸ₯‡ Winter 2022 : @kevin98799

In "Puzzling Magnetism Recharged" you play as two characters with opposite magnetic charges that can push or pull boxes respective to their magnetism.

This game won because of it's unique gameplay and progressively challenging level design. Check out game's code to see how Kevin made great use of p5play's Tiles constructor.